You can change the target of your mark by simply spending a bonus action to mark another target, however, you can mark only one target at a time. These orc clans have not been mentioned as making an appearance in Warlords. If it chooses to attack you this turn, it has advantage on the attack roll, and all of your allies have advantage on attack rolls against it until the end of its next turn. Ogre Warlord . Choose a friendly creature within 5 feet of you. If you are trying to be a just ruler and are already in power, the people embrace your rule. A friendly creature can only gain one additional attack from this feature. The ally can move during your bonus action or during their turn. A Warlord with the Presence of a Chieftain need not literally rule anything, but is an exemplar of someone that has or could walk that path through their force of personality and the boisterous inspiration they give those around them. The tanarukk has advantage on saving throws against being frightened.. Brute. Your Warlord level determines the number and size of the dice, as shown on the Leadership Dice column of the Warlord table. In addition, you may use your Warlord's Favor ability when an enemy fails a saving throw against one of your spells, in addition to when you hit with an attack. Additionally at 7th level, you can an expend Leadership Dice to cast command. Fiercer than the dreaded orc berserker and more powerful even than the mighty orc leader, the Orc Warlord is the true terror of all civilised races. Starting at 9th level, you can use your reaction to further exploit opportunities: Starting at 13th level, before rolling an ability check you are proficient in, you can exercise this ability, choosing for the result of the roll to be equal to your Warlord level rather than rolling. A Commander can come from any background, but is usually someone that has acquired their Wisdom the hard way, having seen a bit of what life and battlefields have to offer. When ally that can see and hear you fails a saving throw against being charmed, you can spend your reaction to allow that ally to reroll that saving throw. Orc Warlord (Races of Faerun variant, p. 184) The orc warlord is a savage general of an unruly army, the leader of one of the deadly and all too common orc hordes that rampage down from the Spine of the World. Bows and crossbows are also on the menu, though frankly Orcs For example, if you chose to learn orc, the orc you are speaking to understands what you are saying. Additionally, if you can take a minute or more making a skill check, you can treat a d20 roll of 4 or lower as a 5. Once per turn, you can deal an extra 2d6 damage to a creature you hit with a weapon attack if that creature is within 5 feet of an ally that isn't incapacitated. Adventurers with a tactician among them are near impossible to pin down, as they will always find a way to turn the tables. That item flies 15 feet from the creature in a random direction. FREE Shipping on orders over $25 shipped by Amazon. $14.46 $ 14. Each time you learn new maneuvers, you can also replace one maneuver you know with a different one. If you are trying to be a tyrant, the people are too intimidated by you to plan open rebellion. A superiority die is expended when you use it. At 10th level, when an enemy within 5 feet of you starts its turn, you may spend your reaction to give that enemy disadvantage to any attack roll that targets anyone but you until the end of its turn. A Warlord grants his allies the ability to move, he does not necessarily move them. • When you cast a spell that makes a target or targets roll a intelligence or wisdom saving throw you may spend your bonus action so that the target(s) has disadvantage on their spell saving throw. You start with the following equipment, in addition to the equipment granted by your background: Your allies hear your words of command, and they will attack wherever you think there is weakness. Any number of creatures within range of your Warcry must make a Wisdom saving throw (DC of 8 + Charisma modifier + your proficiency bonus) or become frightened of you until the end of their turn. While not as flashy as some of the other Presences on the Battlefield, that just means they are less likely to get themselves skewered. Prerequisites. If the creature is prone, it can choose to stand immediately. Special Traits. Just as a dragon's frightful presence may not be explicitly magic but instills a supernatural dread in mortal adventurers, a Warlord's presence is more than just simple common sense and a head for strategy, it's the power of conviction, the perfection of tactics, or the will to win incarnated in Adventurer form. Choose one of the following options. ORC Subraces. -Current HP These are the orc clans of Draenor primaeily according to the Warcraft RPG, so some of the lore here may not be canon. When you do so, choose a number of allies within 30 feet of you equal to your Charisma modifier (a minimum of 1). In addition, the aura of difficult terrain created by your This Land is My Land feature increases to 20 feet. Orc Warlords are the strongest fighters of their race who have managed to rise to the highest ranks through treachery and murder. If you would like to support the GM Binder developers, consider joining our Patreon community. This name generator will generate 10 random orc names. A Leadership Die is expended when you use it. During this movement you gain resistance to all damage and the target regains an additional 1d8 hit points for each attack of opportunity that hits you during this movement. Hit: 15 (1d12 + 4 plus 1d8) slashing damage. At 6th level, when you attack or you cast a spell against an enemy that was hit by two or more previous attacks or a spells by your allies after your last turn or the same round, you gain +1 to your attack roll and the enemy must make a spell saving throw of your spell saving DC or be knocked prone. These are the orc clans of Draenor primaeily according to the Warcraft RPG, so some of the lore here may not be canon. A chieftain is a Warlord that rules by the sheer force of their personality, marked by their booming voice and fearless attitude, it is easy to believe that your band is infallible while your chieftain stands. You and friendly creatures within 30 feet of you that roll for initiative while hidden can add your Wisdom modifier to the initiative result. 5e - Warlord (KibblesTasty) by KibblesTasty. Saving Throws Dexterity +7, Wisdom +5 Skills Acrobatics +7, Intimidation +4 Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks Senses darkvision 60 ft., passive Perception 12 Languages Celestial, Common; telepathy 100 ft. Starting at 7th level, you can add your Charisma (maximum 2) to your AC so long as you are not wearing heavy armor or using a shield. weapon attack, you can expend one superiority die to For a Chieftain or Paragon select Strength as your highest attribute followed by Charisma. You can use this reaction a number of times equal to your Charisma modifier, regaining all uses on a long rest. Languages Common, Orc SQ armor training 3, orc blood, weapon familiarity Combat Gear potion of bear’s endurance, potion of cure moderate wounds, potion of heroism; Other Gear +1 full plate, lion’s shield, +1 vicious flail, masterwork throwing axe, throwing axes (2), … Any additional attacks granted that are unused at the start of your next turn are lost. The next time damage is rolled against that target by an allied creature before the start of your next turn, they can add the Leadership Dice to the damage roll, and the attacking creature regains hit points equal to the amount rolled on the Leadership Dice. In addition, when you roll initiative, enemies have disadvantage on attacks of opportunity against you and your allies until the end of your next turn. The orc makes two attacks with its greataxe or its spear. One day we eats all of youse. You gain another superiority die at 15th level. You can expend a number of Leadership Dice up to your per turn limit, rolling them and causing your allies to gain temporary hit points equal to the number rolled. When creating a Warlord you should always start with answering the question: what sort of Presence does this person bring to the battlefield? Doing so gives you information about their abilities. Overwhelming Mark and Rallying Mark now deal bonus damage equal to Charisma. At 6th level, when you grant your Warlord's Favor to an ally, you can choose for that ally to also deal extra damage equal to your Charisma modifier if he or she hits with his or her next attack. You and friendly creatures within 20 feet of you gain temporary hit points equal to the Leadership Dice roll + your Charisma modifier (minimum 1). 46. That creature regains hit points equal to your Leadership die. No longer grants Performance, now grants additional Leadership Dice, Strike the Down no longer applies Overwhelm. your target to make a saving throw to resist the Two vast armies stand across the field of death, fear gripping the heart of every soldier. Starting at 11th level, when you succeed on a Tactical Insight check against a creature, the next attack you or an friendly creature makes against it before the start of your next turn deals an additional 2d6 damage. For instance, when you reach 7th level in this … Even though they are extremely skilled fighters who can cut a man in two with a single stroke of their mighty blades, Orc Warlords … Starting at 7th level, when a creature with temporary hit points from one of your abilities deals damage with a weapon attack, they can expend those temporary hit points to add damage equal to half the temporary hit points sacrificed to their damage roll. They can also carry spears or halberds of equally brutish design. Jun 23, 2019 - Male half orc paladin warlock fighter cleric warlord I suggest keeping the Strength save, but changing Charisma to Wisdom. The orc deals an extra 4 (1d8) damage when it hits with a weapon attack (included in the attacks). Skills you can gain proficiency in are Animal Handling, History, Insight, Intimidation, Investigation, Medicine, Persuasion, and Religion. 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